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How to Hook a Vampire

How to Hook a Vampire

A vampire on guard. A psychic on the run. A cabin with one bed.

Jameson Whitlock trusted the wrong person. Again. As a walking lie detector, he should be able to tell when he's being played, but so far, he hasn't had the best of luck. After yet another kidnapping attempt, he leaves town in a hurry and runs to his uncle's fishing cabin to hide.

Harland Duke comes back after having fed only to find a light on in the cabin. Had he known there would be takeout, he wouldn't have bothered to go into town.

No one is happier than Harland that he didn't snack on the man sleeping in his bed when it turns out he’s his boss' nephew. Jameson isn't pleased with having to share the cabin with a vampire, but it's not safe to return home yet. To pass the time, he spends his days fishing, but what's easiest to catch -- a fish or a vampire?

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