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Modelling of Virtual Worlds Using the Internet of Things

Modelling of Virtual Worlds Using the Internet of Things

The text presents aspects of virtual worlds and highlights the emerging trends in simulation and modeling, comprising machine learning, artificial intelligence, deep learning, robotics, cloud computing, and data mining algorithms. It further discusses concepts including multimedia for the Internet of Things, graphical modeling using emerging technologies, and securing communication with secure data transmission in the modeling of virtual worlds.

This book:
Discusses secure data transmission in the modeling of virtual worlds in the Internet of Things environment. Covers the integration of concepts and technical know-how about multiple technologies in visual world modeling, system configurations, and hardware issues. Explores the use of next-generation technologies such as deep learning, blockchain, and artificial intelligence in visual world modeling scenarios. Presents architectures and system models for the Internet of Things based visual world modeling systems. Provides real-time case scenarios, highlighting emerging challenges and issues.
The text is primarily written for senior undergraduate students, graduate students, and academic researchers in the fields of electrical engineering, electronics, communications engineering, computer engineering, and information technology.

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