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Sanctuary

Sanctuary

Morgan's home is a sanctuary for ghosts.

The once-grand, now dilapidated old house they live in has become a refuge for their found family—Morgan's partner Araminta, an artist with excellent dress sense; Theo, a ten-year-old with an excess of energy; quiet telekinesthetic pensioner Denny—as well as the ghosts who live alongside them. All people who once needed sanctuary for their queer, neurodivergent selves.

Now they offer that safety to the dead as well as the living.

When a collection of ghosts trapped in old bottles are delivered to their door, something from the past is unleashed. A man who once collected ghosts - a man who should have died centuries before - suddenly has the house under his control. Morgan must trust their own abilities, and their hard-won sense of self, to save their home, their family, and the woman they love.

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