Baneblade

Baneblade

By the blessing of the Omnissiah was the Mars Triumphant born – from the forges of the Adeptus Mechanicus, the mighty Baneblade super-heavy battle tank comes to bring death and destruction to the foes of the Imperium. As part of the Paragonian 7th Company, Honoured Lieutenant Marken Cortein Lo Bannick commands the venerable war machine in a bitter war against the orks in the Kalidar system. As the campaign grinds on it begins to take its toll upon his crew, and old clan prejudices from the regiment’s home world arise once more. In a war which cannot be won by force of arms alone, such division may prove to be their undoing.

The Unburdened

The Unburdened

Long considering themselves persecuted by the rest of the Imperium, the apostles of the XVIIth Legion have courted sedition, betrayal and even open heresy for decades. But for Kurtha Sedd of the Third Hand Chapter, the Word Bearers’ assault on Calth has proven… troubling. Drawn into the haunted shadows of the planet’s underworld, the Chaplain and his devout brethren must now put aside all other concerns and continue to wage war against the Ultramarines, no matter the ultimate cost. Read it because The Word Bearers side of the events from 'The Horus Heresy: Betrayal at Calth' sees Dark Apostle Kurtha Sedd seeking revenge on an old friend. But the star of the show is the insane Contemptor Dreadnought Sor Gharax, whose point of view sections will give you a whole new perspective on being trapped inside a walking tank for eternity.

When the Sleeper Wakes

When the Sleeper Wakes

Graham, an 1890s radical pamphleteer who is eagerly awaiting the twentieth century and all the advances it will bring, is stricken with insomnia. Finally resorting to medication, he instantly falls into a deep sleep that lasts two hundred years. Upon waking in the twenty-second century to a strange and nightmarish place, he slowly discovers he is master of the world, revered by an adoring populace who consider him their leader. Terrified, he escapes from his chamber seeking solace—only to realize that not everyone adores him, some even wish to harm him.

Star Trek: Seven Deadly Sins

Star Trek: Seven Deadly Sins

PRIDE. GREED. ENVY. WRATH. LUST. GLUTTONY. SLOTH.The Seven Deadly Sins delineate the path to a person’s downfall, the surest way to achieve eternal damnation. But there is a way out, a way to reclaim salvation: blame it on the demons—taunting you, daring you to embrace these sins—and you shall be free. The painful truth is that these impulses live inside all ofus, inside all sentient beings. But alas, one person’s sin may be anotherbeing’s virtue.The pride of the Romulan Empire is laid bare in "The First Peer," by Dayton Ward and Kevin Dilmore. A Ferengi is measured by his acquisition of profit. "Reservoir Ferengi," by David A. McIntee, depicts the greed that drives that need. The Cardassians live in a resource-poor system, surrounded by neighbors whohave much more. The envy at the heart of Cardassian drive is "The Slow Knife,"by James Swallow. The Klingons have tried since the time of Kahless to harness their wrath withan honor code, but they haven’t done so, as evidenced in "The Unhappy Ones,"by Keith R.A. DeCandido. Humans’ darkest impulses run free in the Mirror Universe. "Freedom Angst," by Britta Burdett Dennison, illustrates the lust that drives many there. The Borg’s desire to add to their perfection is gluttonous and deadly in "Revenant," by Marc D. Giller. To be a Pakled is to live to up to the ideal of sloth in "Work Is Hard," by Greg Cox.

The Space Beyond

The Space Beyond

Three Mind-Jarring Space OperasMarooned:Four giant ships made of the wonder element synthium crash the asteroid belt and brave the cold of Jupiter's moons in mans last reckless dash to adventure.All:The Chinese have brutally conquered the Earth and out of their ruthless tyranny evolves the last great religious war, and the first God of Nuclear Divinity.The Space Beyond:When you wake up 75 billion miles from Earth in a crippled ship hurtling towards a blistering Mega-Sun, with a crew of insane gangsters and a Texan, what you don't need to run into is a galactic war. Or was that their only chance of survival?

The Planeteers

The Planeteers

Here are five adventures in planetary exploration capable of orbit the most Earthbound reader. You will find yourself embroiled in interplanetary riddles as pioneer space rovers Penton and Blake pit their wits against five alien races.Into the fray come an array of otherworld creatures - invisible imps, super-evolved blobs, and an amazing tribe of human chameleons. Watch, for the instance, how the adventures from Earth use their cunning to escape death from the 'spreading shleath' who ooze their unpleasant slime into every crack and crevice of the planet.(First published in 1966)

Yarrick: Imperial Creed

Yarrick: Imperial Creed

Yarrick: the very name carries the weight of legend, of great deeds and of wars won for the Imperium. But Sebastian Yarrick, who fought on Armageddon, who Space Marine Chapter Masters show their fealty to on bended knee, was not always Lord Commissar. He was once just a man, a newly minted officer from the ranks of the schola progenium. His first mission under the tutelage of Lord Commissar Rasp was on Mistral. Here, an uprising of barons had upset the delicate balance of power. But, as Yarrick was soon forced to learn, Mistral and Imperial politics are often murky, the truth seldom clear cut. As war engulfs the world, a plot unravels that pits old friends against one another and fashions unusual alliances. Chaos cults, the fanatical Adepta Sororitas and clandestine inquisitors all stand between Yarrick and his mission. Here is where the legend began. In this crucible was Lord Commissar Sebastian Yarrick forged in blood. Read it because The young Yarrick's first assignment was not an easy one, as rivalry between Imperial factions brought unforeseen complications to the destruction of an insidious chaos cult. Commissar versus Inquisition in a battle for supremacy!

Vengeful Spirit

Vengeful Spirit

Once the brightest star in the Imperium and always first among his primarch brothers, Horus has dragged the Space Marine Legions into the bloodiest conflict that the galaxy has ever seen. While their allies wage war on a thousand different fronts, the XVIth Legion descend upon the Knight world of Molech – home to the ruling House Devine, and a principal stronghold of the Imperial Army. The forces loyal to the Emperor stand ready to defy the Warmaster, but just what could have drawn Horus to attack such a well defended planet, and what might he be willing to sacrifice to fulfill his own dark destiny? Includes 4 specially commissioned illustrations by Tiernen Trevallion, as well as an exclusive afterword by the author.

Storm of Iron

Storm of Iron

On the nightmare battlefields of the Warhammer 40,000 universe, few foes spark more fear and dread than the Chaos Space Marines. Nurturing a hatred that is millennia-old, they attack without mercy, spreading terror and destruction in their wake. Now hell has come to Hydra Cordatus, for a massive force of terrifying Iron Warriors, brutal assault troops of Chaos, have invaded the planet and lain siege to its mighty imperial citadel. But what prize could possibly be worth so much savage bloodshed and destruction and how long can the defenders possibly hold out? Storm of Iron is the essential Chaos Space Marines novel by Graham McNeill, author of the highly popular Ultramarines series.

Battle of the Fang

Battle of the Fang

It is M32, a thousand years after the Horus Heresy. The Scouring is over and the Imperium at the height of its post-Crusade power. When Magnus the Red is tracked down to Gangava Prime, the Space Wolves hasten to engage the daemon primarch. Even as Great Wolf Harek Ironhelm closes on his ancient enemy, the Fang on the Space Wolves home world is besieged by a massive force of Thousand Sons.  A desperate battle ensues as the skeleton forces of Wolf Lord Vaer Greylock attempt to hold back the attacking hosts before the last of his meagre defences gives in. Though a single Scout ship survives to summon Great Wolf Harek Ironhelm back to Fenris, none of the defenders truly realise the full scale the horror that awaits them, nor what the Battle for the Fang will cost them all.

Those Who Walk in Darkness

Those Who Walk in Darkness

John Ridley, author of Love is a Racket, delivers an action-filled novel about a female cop facing off against strangely powerful enemies in a near-future Los Angeles.In the near future, the world has become home to certain people with amazing genetic structures—giving them powers that make them frighteningly superior to normal humans. The Night Watchman was the first. Somewhere in San Francisco, he was out there—stopping a bank robbery, saving a kid from a runaway truck, whatever was needed. More “superheroes” followed,though nobody called them that—but then came the bad ones, those who took pleasure in using their powers for ill. In response came the M-Tac squads: cops specially trained to fight these super-lethal enemies. Not a typical comic book superhero novel, John Ridley introduces a brave new world of heroes and villains, and shows that there’s no such thing as a Good Guy or a Bad Guy.

Star Trek: The Next Generation: Strike Zone

Star Trek: The Next Generation: Strike Zone

Deep in the uncharted regions of our galaxy, the Kreel, a primitive, warlike race have stumbled upon weapons powerful beyond their wildest imagination. The Kreel have used those weapons to attack their most bitter enemies, the Klingons. Captain Jean-Luc Picard and the crew of the U.S.S. EnterpriseTM are called in to mediate the dispute by ferrying diplomatic teams from the two warring races to the source of their conflict, the mysterious planet where the weapons were discovered in an attempt to find a peaceful solution to the conflict, and discover the origins of the super-powerful weapons. Before the entire galaxy errupts into a full-scale war...

Ahriman: Sorcerer

Ahriman: Sorcerer

Ahriman, greatest sorcerer of the Thousand Sons and architect of the Rubric that laid his Legion low, continues to walk the path towards salvation, or damnation. Searching for a cure for his Legion, he is forced to consider – was the great ritual somehow flawed from the very beginning? The answer may lie within the mysterious artefact known as the Athenaeum of Kalimakus, a grimoire of forgotten knowledge that is reputed to contain the exact words of the lost Book of Magnus... or, perhaps, even a transcription of the primarch’s deepest and most secret thoughts. Read it Because This is the second part in the tale of one of Warhammer 40,000's most notorious villains. The Ahriman series explores the motivations of this dark sorcerer in greater depth than ever before. Horus Heresy fans will also find plenty to enjoy as the story harks back to events of this great civil war, particularly the fate of the lost Book of Magnus.

The Master of Mankind

The Master of Mankind

While Horus’ rebellion burns across the galaxy, a very different kind of war rages beneath the Imperial Palace. The ‘Ten Thousand’ Custodian Guard, along with the Sisters of Silence and the Mechanicum forces of Fabricator General Kane, fight to control the nexus points of the ancient eldar webway that lie closest to Terra, infested by daemonic entities after Magnus the Red’s intrusion. But with traitor legionaries and corrupted Battle Titans now counted among the forces of Chaos, the noose around the Throneworld is tightening, and none but the Emperor Himself can hope to prevail Read it Because At last, the secrets of the Emperor's project beneath the Palace will be revealed, and you'll get a closer look at the Emperor Himself than ever before.

The Black Star Passes

The Black Star Passes

Are you a fan of classic science fiction? If so, be sure to put this 1953 work by renowned author John W. Campbell at the top of your list. The Black Star Passes is the first in a series of three novels detailing the heroic efforts of a trio of scientists who join forces to save the Earth from certain destruction. Several bonus short works by Campbell are also included in this edition.

Ahriman: Hand of Dust

Ahriman: Hand of Dust

On Prospero, a solitary living soul walks across the shattered world. Beneath the ruined spires, Ahriman, exiled son of Magnus the Red and destroyer of his Legion, contemplates what once was, what is, and what may yet be. And amidst the dust of the long-lost paradise world, the sorcerer faces his mistakes and decides his destiny. A 1,000 word Ahriman short story by John French.

Titandeath

Titandeath

The Horus Heresy Book 53 War is unleashed on Beta-Garmon as the armies of the Emperor attempt to hold back the tide of Chaos in the last major clash before Horus reaches Terra itself – and the God-machines of the Adeptus Titanicus are on the front line. READ IT BECAUSE The long-awaited and much-teased battle of Beta-Garmon is here, and with armies of Titans clashing in brutal no quarters combat, Guy Haley has crafted a remarkable tale. THE STORY Horus’s armada gathers, and he has defeated all enemies sent against him, even the Emperor’s own executioner. One barrier remains before he can strike for Terra and lay waste to the Emperor’s dream. The Beta-Garmon system occupies the most direct and only viable route to the Solar System and Terra. To break it, Horus assembles a war host of incredible proportions and Titans in untold numbers. To lose here is to lose the war and Horus has no intention of turning back. But the Imperium understands the importance of Beta-Garmon too. A massive army is arrayed, comprised of near numberless Army cohorts and a mustering of Titans to challenge even the martial might of the Warmaster. Titans fight against Titans as the God-Machines of Loyalists and Traitors alike go to war. This conflict will be like no other before it, a world-ending battle that will determine the next phase of the war.

Null-ABC

Null-ABC

The story follows the family of a prominent anti-Literate politician named Pelton. Pelton's children have secretly learned how to read, and the Literates are plotting to use him ironically in a scheme to make all people literate. Pelton wants to socialize literacy to place it under strict government control, and most Literates want him to do this so that they can make laws in secret.

Man-Kzin Wars XIV

Man-Kzin Wars XIV

Larry Niven’s bestselling Man-Kzin series continues! The kzin, formerly invincible conquerors of all they encountered, had a hard time dealing with their ignominious defeat by the leaf-eating humans. Some secretly hatched schemes for a rematch, others concentrated on gathering power within the kzin hierarchy, and some shamefully cooperated with the contemptible humans, though often for hidden motives. In war and in uneasy peace, kzin and humans continue their adventures with a masterful addition to the Man-Kzin Wars shared universe created by multiple New York Times best-seller, incomparable tale-spinner, and Nebula- and five-time Hugo-Award-winner, Larry Niven. At the publisher’s request, this title is sold without DRM (Digital Rights Management).